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What's New:
 

 

More cannon fodder for the Great War ( 28 July, 2010 )
MapMod for France '14 updated: Added unit cards for the new german units introduced in the official 1.01 update from HPS. You can either download these new cards separately here, or you can choose to download the complete and updated mod from this page: MapMod for First World War Campaigns.

 

 

 
MapMod for First World War Campaigns ( 28 May, 2010 )
I have been toying around with ideas of how to create unique unit art for MapMod ever since the dawn of time, but have had no desire to collide with Volcano's already existing mods out there. So when I learned that a brand new series - First World War Campaigns - was in the making, it felt like the perfect opportunity to finally put my ideas to the test.

So here you have it - the first MapMod ever to include unit art.

It turned out to be quite a challenge though, mainly because I never use artwork from other sources. This little house rule force me to be creative, to draw and paint everything myself - a very time consuming, but rewarding, process indeed. And, lo and behold, this time it wasn't enough to come armed with just a pen and a paintbrush - I needed to bring a whole battery of history books into the arsenal too. :-)

Anyway, here it is - MapMod for First World War Campaigns.
 

 
Change is a good thing! ( 22 Mars, 2010 )
All Panzer Campaign titles updated: New ground texture and hexgrid. The change is gentle, but significant, and breeds new life into the map with colors I feel are better suited for a historical wargame, and with a more vibrant and varied ground texture.
You can compare the old look vs the new look in this screenshot before you decide whether this update is for you.
 
Also... MapMod for Sealion '40 are ready for download, so hurry up and grab it before someone else does!
 

  Moscow calling... ( 2 Mars, 2010 )
MapMod for Moscow '41 updated: Added Unit Boxes, Insignia and Counters for NKVD and the Soviet Naval Infantry used in Volcano Man's latest alternative scenarios.
( No need to update if you only play original scenarios. )

 
 

  A brand new home... ( 1 November, 2009 )
First of all, a big thanks - so big in fact, you would need a truck to move it - to Steve Trauth and Rich Hamilton, the guys behind the Scenario Design Center, for their generous offer to host MapMod. Thumbs up!

Secondly, an equally big thanks to Martin Smola from Tanciky, to Ed 'Volcano' Williams from Volcano Mods and to Stéphane Valbousquet from Campaigns-France for their will to assist in times of need. Another thumbs up!

And now, with both my thumbs occupied elsewhere, lets focus on MapMod again:

...and a brand new update
All Panzer Campaign titles updated: This small update is the result of a promise I made a while ago. I have intensified the Unit Highlighting to, hopefully, make it easier for those of us with 'old and tired eyes'. ;-) As usual, you have two colors to choose from - red and green - and you select via the Settings Menu inside the game. I also took the opportunity to polish up a few other things as well...

 

 

 

Who wants to be modern? ( 18 May, 2009 )
I have spent some time on bringing the long neglected mod for Modern Campaigns up to date. You can find it on the Download Page.
 

 

Feedback - yet again ( 3 May, 2009 )
All Panzer Campaign titles updated: This update is the sum of the last five months feedback. Some of the main changes are:


1. Larger unit counters and with more distinct colors than before.

2. Incorporation of traditional boardgaming markers, and in a color coding familiar to the veteran PzC player. ( Map Symbols is still optional! )

3. More accentuated elevation differences in the terrain, altough still not as aggressive as in the original, and a new ground texture.

Plus an unknown number of small cosmetic changes. And as always, you can check out the new stuff in the Map Legend. Hope you like it!

 

 

 

Feedback is a good thing ( 28 November, 2008 )
All Panzer Campaign titles updated: Due to user feedback a couple of changes have been made - Edited the marking for Travel Mode on the unit counters for easier recognition and narrowed down the Streams to further differentiate them from Rivers.
 
 

 

Defenses, defenses, and more defenses ( 8 November, 2008 )
All Panzer Campaign titles updated: Reworked the symbols for Minefields, Improved Positions, Trenches, Bunkers, Pillboxes and Obstacles. I have increased the size of these symbols and their color markings for easier identification on the maps.
 
 

 

Elevation ( 28 October, 2008 )
All Panzer Campaign titles updated: Increased the elevation differences slightly, which should make it a bit easier for the player to read the terrain.
 
 

 

Ooops... I did it again ( 14 October, 2008 )
All Panzer Campaign titles updated: Couldn't resist fine tuning some little bits and pieces before I take a break - sorry guys! :-)
I have raised the bridges slightly and made it easier to distinguish between bridge types. Ferries and Industrial areas has also been adjusted for easier recognition.
 
 

 

Orchards and Fords ( 10 October, 2008 )
All Panzer Campaign titles updated: Reworked art for orchards, which are now easier to differentiate from forest hexes. Also, fords across rivers looked odd under frozen conditions, so these has been reworked as well.
 
 

 

MapMod - not only a map mod ( 1 October, 2008 )
All Panzer Campaign titles updated: The interface - sidebars, terrain boxes and scroll buttons - has received a facelift.
( See sample below. )
Also added additional unit boxes, insignia and counters to several titles for use in Volcano Man's latest alternative scenarios.
 

 

New version... or not? ( 28 July, 2008 )
All Panzer Campaign titles updated: So many small changes, adjustments and fixes, it almost feels like a complete new MapMod version. Check out the updated Map Legend for more info.
 
 
 

 

Those pesky NKVD ( 22 May, 2008 )
Smolensk and Stalingrad updated: Added Unit Boxes, Insignia and Counters for NKVD and Soviet Naval Infantry used in Volcano Man's latest alternative scenarios.
( No need to update if you only play original scenarios. )
 
 

 

Missing in Action ( 5 May, 2008 )
All Panzer Campaign titles updated: Added missing Phase Boxes for phased gameplay.
( No need to update if you never play in phases. )
 
 

 

Lets get Nationalistic ( 29 April, 2008 )
All Panzer Campaign titles updated with new Unit Boxes and new Insignia.
( Sample below are shown with Volcano Man's unit art installed. )
 



( Older news deleted. )

What and Why?
Panzer Campaigns is a series of wargames, published by HPS Simulations, that covers various World War II battles in great detail.

MapMod is a mod which changes all the graphical elements for the 2D Normal View in Panzer Campaigns. You can find a detailed description of MapMod and its features on the Map Legend pages, or you can take a look at some Screenshots of the mod in action.

Why a MapMod? Well, my reasons were many, but most of all MapMod was made out of love for these games. The historical research behind them are just phenomenal, and the attention to detail is second to none. For me it is like having catched a little piece of history to own one of these titles, and I can highly recommend every single one of them.


( TIP: I know for a fact that games from HPS Simulations can be pretty much impossible to find in any local stores. But I can recommend a great little online store: NWS. These guys are passionate wargamers themselfs, their service is excellent and their pricing is the best I have seen anywhere. )

So... I hope you like MapMod - because it really is a labor of love... :-)
 

   


 
 

Visit my host:

Scenario Design Center

The Scenario Design Center aims to be a source of inspiration and aid when it comes to custom scenario design for HPS games.

 

 



How to easily avoid problems:

1. MapMod is 100% compatible with Volcano Man's unit art and alternative scenarios, as long as you install Volcano's mod first and MapMod second.

2. Whenever you install an update from HPS Simulations, or from Volcano Man, it is good practice to always follow with a reinstallment of MapMod.

 

 
 

Recommended:

HPS Simulations
NWS Online Store
The Blitz Forum
Volcano Mods

"There are no desperate situations,
there are only desperate people."

                   Heinz Guderian

 
 

 

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